Before creating the texture, I had to figure out how big the texture should be. To do that I looked at the storyboard and based on our resolution (1260x1024) and saw how much of a girl we see in each frame. As I have the UVs for the whole body fitting in 0-1 I need an 8k texture for that.
To create the texture I've used Bodypaint 3D. This program allows me to paint the texture straight on the model without worrying about the seams. Also it allows to create layered texture and use the settings similar to Photoshop. In this texture I have 5 layers. Using few layers makes the skin look more alive. The are lots of colours in the layers below the original layer.
I've also used the Photoshop to straighten the pattern on the wet suit.
Here is the texture:
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